http://webamused.com/bumblers/2009/07/31/super-simple-combat-maneuvers/
I don't like to update twice a day, but this is something that must be held onto. It's a dead simple system for adding combat maneuvers without introducing too much metagaming crunchiness, or complexity. There's no reason not to use this tonight.
Subscribe to:
Post Comments (Atom)
Looking Back
They say that if you don't look back at who who were from a year ago and cringe that you haven't grown enough. What if I look back f...
-
Sometimes it pretends to be a game about stories, or adventures, but it isn’t. It’s a game about what you have- hit points, weapons, armor,...
-
Predictably enough, when I set down to whittle the 5e rules down to something that I'm interested in running, one of the first things th...
-
First, real quick: I'm not talking about the increase of hit points by edition. I actually like that the starting pool is bigger in, say...
That blog post should be required reading for everyone. It is quite possibly the best way that I've ever heard of to deal with any "shoot the gun out of the guy's hand" type maneuvers.
ReplyDelete