In an effort to reconcile this, here's the Sand Elemental, a creature I'd created for the session but (sadly) never was encountered. Such is life!
While not a true elemental per se, the Sand Elemental is nevertheless a destructive, petty creature. It rages at nearby living creatures, attempting to suffocate them with inside of its stinging whirlwind. Sand Elementals appear to be a small tornado, or dust devil, at a distance, but as it grows closer it becomes obvious that it is animated- the spirit emits an undulating shriek and solid, tearing claws form inside the sand to rend open flesh; two things that an average whirlwind does not do.
No. Enc.: 1
Alignment: Chaotic
Movement: 120' (40')
Armor Class: 4
Hit Dice: 2+1
Attacks: 2
Damage: 1d4/1d4
Save: F3
Morale: 10
Hoard Class: None
XP: 47
Beings near the Sand Elemental have a difficult time seeing or hearing, due to the copious amounts of dust and the hideous shrieking, respectively. Besides the usual effects, they also suffer a -1 penalty to hit when near the Sand Elemental.
Nice little minor menace. I like it!
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