19 June 2015

LETS PLAY DOOM

E3 came and went (I assume) and it looks like it's another year of mediocre games. If you got excited about any of these games clearly you and I have completely different taste in things because I didn't see anything worth getting excited over.

EXCEPT DOOM

Not the Doom that they showed in the trailer. That Doom was slow and gory, like somebody looked at the turd that is Brutal Doom [1] and was like "Yeah! What Doom is missing is hyper-violent decapitation and a weapon select screen and really slow imps for some reason! Everything should be muddy and brown! Killing something should take up your entire screen for three seconds so you can look at an animation that totally won't get repetitive after you've killed your 50th demon!" What a joke! You're telling me that over 20 years they can't get somebody who actually likes Doom to make a sequel of it? There's nobody on the Bethesda team who has looked at what the Doom community is still producing in terms of wads and total conversions and mods? Nobody who understands that Doom is about movement punctuated with shotgun blasts, about space management? Doom is like a beautiful dance... a beautiful dance with chainsaws.

I didn't see any of that in new Doom, but that's fine. Old Doom, real Doom still exists and nothing can change that. [3]

This is the only Doom the world needs, and yet there are 4 of them.
Anyways, I'm actually a little grateful for the new Doom thing because it makes me think about what, exactly, I like about old Doom, and plus it's given me an idea.


Looking Back

They say that if you don't look back at who who were from a year ago and cringe that you haven't grown enough. What if I look back f...