this site. I read a couple articles (about such fascinating things as contrails secretly being chemical baths to kill us all, or the fact that dowsing apparently works and isn't at all wishful thinking or fraud) and was hit by a stunning realization.
These things would be excellent in a game of Mage: The Ascension. It would be pretty sweet in any other game about conspiracies, or paranoia, or even just in a modern-day setting, but M:tA is the one game I have like that, so it's going to fit.
I can just imagine: Young apprentice Mages go out on their first blow against dose gat-damn Technocrats, only to find that they're not only monitoring people, but spraying mind-controlling drugs out of planes! They have to be stopped! But the conspiracy goes a little deeper than they'd thought...
Or they go to what they think is a safe nexus-place, where they can rest and recuperate, only to find it the gathering-house of some new-age nuts who think that prayer groups and talking about their "psychic powers" is the way to stop the government from destroying the world.
Or they're travelling through and meet a man who's been in between the fight between the Mages and Technocrats before, tin foil hat and all. He's so happy to see them, he recognized them immediately, and would they mind helping him with his enormous quartz crystal he's been "programming" to defuse the microwave tracking the government put on him, and what should he do about the reptilians tracking him through the 4th dimension?
Good stuff, good stuff.