15 November 2011
The Steam Lands
A dusty, arid place, this is the capital city of the Steam Lands. It echoes with a tomb-like silence. Though it is aligned with both water and air, it is always dry. The only liquid to be found are pools of colorless acid, or from the greedy, dark clouds that always hover overhead, obscuring what weak sunlight the world uses to mark the day.
The peak is the home of the king of the demons, a grim husk whose only thoughts are towards domination and suffering. Power is the ability to make those below you miserable, and the Steam King is powerful indeed. Those who serve him constantly vie and writhe, backstabbing one another, but it never seems to disturb their king. Their petty squabbles are, and always will be, beneath his notice.
This was another one of the places in my Median campaign that never actually ran. Although this picture is new, the idea is not. As I've mentioned in the Horror of the Deeps post, water is evil and fire, good. Similarly, Earth is law and Air is chaos, so the home of the chaotic evil is a place of water and air- of acid and steam. In this place, water is not smothering or mysterious, but unattainable, and the air is thin of oxygen. The demons themselves ration their water, slaying each other to possess what little water their foes have within them. It is a place of cannibalism, privation, and pain.
It is a very dangerous hell.