10 March 2014

Arkham Horror, or How I Got Murdered By An Old One

Me and the wife were playing Rayman Legends for a while yesterday. She was playing by herself first while I was playing Sim City, but the game is more fun with another person. So I hopped in and we gathered Lums and saved Teensies. Pretty fun. For a while.

I got tired of the game, but we still wanted to play something together. Why not Arkham Horror, I suggested? It's gathering dust and besides, I'll make you a drink.

She said yes, and away we went.

We played for a solid four or so hours. That's two games in a row. It includes getting wasted, goofing off, and explaining all the rules and how to win. It was a great time.

Our first game we squared off against Ithaqua. She was the researcher (which looks a lot like her, believe it or not) and I decided that plucky salesman Bob Jenkins was my speed. We lucked out and both somehow managed to start with Tommy Guns and off we went, spraying demons with bullets. I explained that we have to close the gates before Ithaqua comes out to see what's crackin'. She asked how we do that.

"You gotta go through 'em and come back!"
"I have to go to The Great Hall of Ceelano?"
"Well I'll be going through that one, but that's the idea."
"Oh, cool."

We forgot that Ithaqua brings icy winds that reduce your stamina when you stand out in the street, but we had a hell of a time anyways. The Elder Sign I used to close the portal in The Woods turned out to be a serious boon; every other Mythos card tried to re-open it. The Witch House ended up being home to a couple of Warlocks almost the entire game. The researcher went unconscious due to some poor rolls against a Dhole. Some good portal closings got us rid of most of the more nightmarish monsters, and good sneak rolls got us the rest of the way.

The streets were drowning in monsters. We were down to our last handfuls of sanity and hoping beyond hope that the seals were enough to keep the doom at bay. We finished the game when Ithaqua was two doom markers away from coming to visit.

Six seals down. That'll do it. We saved the world!

But the night was still young-
so we played again!

This time it was the scientist (me) and the student (her) stopping Yig, with his serpent cultists. I picked out Yig since he had such a small doom track and he got extra doom when you killed a cultist. I figured battling an old one might be a good change of pace from the skittering scurry of avoiding him.

It turns out that we got screwed by luck- an early Mythos draw accelerated the doom track unless we sacrificed an Ally. It was the second turn and we didn't have any Allies. We fling ourselves through portals and do our best, but it wasn't enough. Yig comes.

It smashes half of our items and gives chase.We have to make more and more difficult speed checks or we lose stamina and sanity. It wasn't long before we are overcome by our eldritch enemy.

So two games- one win and one loss. Not bad. Here's to hoping next game comes soon and we can squeeze out a win. I'm thinking Azathoth next time, or maybe Nyarlathotep. Azathoth is cool because when he awakens you automatically lose (he destroys everything immediately) but at least you have time to stave him off. Nyarlathotep is neat because he has unique minions although I don't much like his depiction in Arkham Horror. Oh well.

Anyways, it was a great evening and I'd do it again any time.

One last thing: It's still totally bullshit that she travelled to the Plateau of Leng to take a nap and find two bucks. I'm running through monster-ravaged streets, machine-gunning eldritch horrors while she goes on a vacation. I go to the the City of the Great Race and am driven nearly mad by the unending horror. She goes to the R'lyeh and it's a little smelly and then she gets more items. Why can't Bob Jenkins get a break?

Seriously, where would you even get money here?

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