09 February 2012
Rules Cyclopedia Weapons Mastery
Was reading over the Weapons Mastery rules when I realized there were some good ideas in here. Some very good ideas indeed, stuck in between arcane phrasing, bizarre charts, and a general lack of polish.
It shows, for example, the realization that warriors as written are at a distinct disadvantage later in the game. Too, it shows that a character's increasing martial skill should provide some sort of material benefits in the form of increased damage and increased armor class.
To be honest, it's a lot more modern than it looks to be at first, and could really benefit from better organization and a cleaner way to look at things. It's the basis for something very cool, and I regret not paying more attention before now. But that formatting! The prose! The endless columns of text! It's a lot to take in, and the presentation doesn't do anything at all towards helping you out, meaning that it might as well not even be there.
The Rules Cyclopedia was a pretty cool document, but it really could have benefitted from a better editor.