19 December 2013
Games End the Same Way
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Now this is an interesting one: " My games consistently and without fail end up with my players ending up saving the world from...
18 December 2013
Parading Villains Are A Problem Now?
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A man on /tg/ posted today: "A problem I see with reoccurring characters and/or villains that are given an early introduction is th...
3 comments:
17 December 2013
Dark Heresy: Opinions
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Assassins are basically acolytes, if you don't think too hard about it I don't like the word “review”. It implies that I...
16 December 2013
The Wax Museum and the Cult House
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So I've been getting back into the swing of my Dark Heresy campaign. It's going pretty well. They've gone to a wax museum on Ath...
07 December 2013
Dark Heresy Day
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Today's Dark Heresy day and I am not at all ashamed to say that I have done literally zero prep work. Partially, it's because I'...
04 December 2013
Monster Hunting
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A monster-hunter styled game where you can craft items out of the monsters you slay would be a lot of fun, and it wouldn't even ne...
2 comments:
01 December 2013
TIME IMPLOSION: THE GAME
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Last night, under the influence of a variety of liquors, we managed to play a game of Mini Six. As you might have guessed, the theme was TEM...
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