tag:blogger.com,1999:blog-2817647623501108348.post8588473612556868068..comments2024-03-02T03:37:55.232-05:00Comments on Lawful Indifferent: Six Health ClassesNickhttp://www.blogger.com/profile/08596442998967851832noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-2817647623501108348.post-14077702062781408982013-06-30T21:55:46.082-04:002013-06-30T21:55:46.082-04:00Wouldn't MU's end up dominating play even ...Wouldn't MU's end up dominating play even more and at lower levels? A 5d6 fireball is going to wipeout everyone.JDJarvishttps://www.blogger.com/profile/07691101939920824546noreply@blogger.comtag:blogger.com,1999:blog-2817647623501108348.post-72917568242235656382013-05-22T17:18:13.618-04:002013-05-22T17:18:13.618-04:00I'm all about this. Fighters scaling "AC&...I'm all about this. Fighters scaling "AC" (or Defense) with level, instead of scaling hit points is a central tenet of my Spells and Steel system.Charles Ahttps://www.blogger.com/profile/00941603544547428940noreply@blogger.comtag:blogger.com,1999:blog-2817647623501108348.post-19648457372023855992013-05-14T17:28:29.828-04:002013-05-14T17:28:29.828-04:00I'd love to see it.
Honestly, the decision fo...I'd love to see it.<br /><br />Honestly, the decision for a flat six hit points was a little spur of the moment, but the more I thought about it the more I thought that it'd fit ok.<br /><br />I think we have the same sort of likes, though- the idea that you can't stand and punch an owlbear to death makes the game more compelling at pretty much all levels.Nickhttps://www.blogger.com/profile/08596442998967851832noreply@blogger.comtag:blogger.com,1999:blog-2817647623501108348.post-30605567777795381312013-05-14T17:19:55.019-04:002013-05-14T17:19:55.019-04:00These two posts have given me a lot to ponder.These two posts have given me a lot to ponder.Narmerhttps://www.blogger.com/profile/08635665594860371230noreply@blogger.comtag:blogger.com,1999:blog-2817647623501108348.post-91857962763021903052013-05-14T12:59:05.439-04:002013-05-14T12:59:05.439-04:00Totally agree about hit point inflation. I'm ...Totally agree about hit point inflation. I'm working on my own system that's sort of based in the idea of "Holmes as its own edition" and therefore forcing characters to come up with more inventive ways of avoiding combat with dangerous megafauna. It does go up to 3 HD for player characters, but is still focused largely on keeping monsters monstrous, and even the most powerful lords, warriors and wizards are an owlbear hug away from certain death.Anonymousnoreply@blogger.com