tag:blogger.com,1999:blog-2817647623501108348.post6490339669079130490..comments2024-03-02T03:37:55.232-05:00Comments on Lawful Indifferent: Better Monsters, Part OneNickhttp://www.blogger.com/profile/08596442998967851832noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-2817647623501108348.post-12388016903393986672013-05-22T15:05:00.348-04:002013-05-22T15:05:00.348-04:00In 4e/3e you are somewhat constrained, because cha...In 4e/3e you are somewhat constrained, because character powers grant character expectations. So if you do change something, you leave people <a href="http://hackslashmaster.blogspot.com/2011/11/on-skills-in-games-surprising-insight.html" rel="nofollow">wondering why the spent the slots/points on their powers/feats/skills</a>.<br /><br />This is one of the huge appeals of the OSR.<br /><br />It isn't an admonishment to just 'make stuff up'. There were general procedures and guidelines hidden within the rules. <br /><br />But those things (jump on the dragon's back, etc.) weren't covered, because the sheer spectrum of possibility of adventure could not be covered by the rules. So instead of participating in the 'rules as physics' folly, the idea was, you are a human in a room with your friends. <i>Do what seems fun</i>.<br /><br />And if you can't figure it out? Ideas abound. <br /><br />For your specific problem, have you seen <a href="http://hackslashmaster.blogspot.com/2012/09/on-mechanics-collected.html" rel="nofollow">this</a>? It's brilliant. <i>Brilliant</i>.-Chttps://www.blogger.com/profile/02331863932906631618noreply@blogger.com