If you play GURPS, I hate you. I just want to get this out of the way.
Why, I ask?
Because you're as fucking bad as those Apple fanboys. "Oh guys, hey, did you see my new iPhone? It does everything your 3 year old flip phone does except it costs $400 and it has a touch screen."
Yeah, fuck you GURPS.
There is a fucking enormous stack of character options. Like giant fuckstacks. There is nothing but options. Even the Lite rules are practically eternal because they can't just let you have an advantage. Everything your character is or does or has is bought or sold with points on your character sheet. Your character is part of an organization? 5 points per rank. Your character doesn't bathe regularly? 5 points. Vaguely unattractive? 5 points. Poor? Minus more points.
You spend these points to become a fire-breathing cyborg or a mighty sorcerer or some shit. I dunno, I just have the Lite rules, and these are bad enough, thanks. I mean, seriously, this entire 30 page "lite" rules are just fucking COMBAT RULES AND CHARACTER GENERATION. There's like a 3 page section for GMs, which leads me to believe that this game is roll-playing at its goofiest.
There is literally nowhere in this game that your actions aren't rigidly defined by the system. Talking, movement, the speed of your thoughts, what you can do while fighting, everything is defined even in the Lite rules. Where's the game at?
That's the big question to me.
Where is GURPS a game? Where is the part where you put down the dice? Is there any part of it?
So fuck GURPS. General and universal my ass. GURPS is good if you're running a game where having a billion skills and extensive, exhaustive combat rules is a plus, which (as I recall now) is right around 0% of fiction and 0% of reality.
Outstanding. What a brilliant game. I can see why people would recommend that I run my wuxia game in GURPS seeing as how the system is so free-flowing and open and dramatic, or GURPS Zombies because it handles psychological stress and the inevitability of death and makes zombies an implacable foe worthy of actual fear, or GURPS Fantasy because it lets magic be mysterious and has a free-flowing combat system and gets out of the way so I can play.
Oh wait, it's the opposite of all that.
Fuck that game.